Session

Real World Use Cases in Games for Data and AI

Overview

ExperienceIn Person
TypeBreakout
TrackData Strategy
IndustryMedia and Entertainment
TechnologiesAI/BI, Databricks SQL, Mosaic AI
Skill LevelBeginner
Duration40 min

In this breakout session two game developers will be sharing how they tackled challenging use cases for their studios with Databricks. They’ll provide best practices, mental models and technology trade-offs that they explored as they built out their solutions to critical games use cases. Join us and learn more from your peers about what’s working and what isn’t, as they seek to build player-centric experiences.

Session Speakers

IMAGE COMING SOON

Huntting Buckley

/Global Games GTM Leader
Databricks